Hypnotica is a visual novel in development by myself and my friend Will Towles. As with Tessa’s Ark, I wanted to combine comic books into a story format where the reader was put in control of the decisions made by the characters, like a role-playing game, with a story that could be serialized into multiple additions. The visual novel format brings the comic book story elements to the game, while point and click style exploration allows for limited player interaction with the story.
The artwork is drawn with a comic book aesthetic and a scribbly, imperfect, noir look mimicking the hopelessness of the current world. The limited color palette of just red, green, and blue also reflects the bleakness of the world. The GUI and UX design is also set up to be reminiscent of o comic book style and is set up to be accessible with a keyboard and mouse combo, multi-touch screen smart device, or a traditional gamepad controller for display on a wide range of devices from smartphones to traditional game consoles.